where did libgtkglext1-ruby go in ubuntu 11.10?

December 28, 2011

I was hoping someone could offer some hints.

Comments are open or reply at the related bug:

http://bugs.launchpad.net/luz/+bug/850734


ScreenRuler and Studly translators – French, Spanish, Brazilian Portuguese, German, Czech, Serbian needed

November 28, 2011

Studly
http://translations.launchpad.net/studly

The French and Spanish translations are almost done and need a little push.

ScreenRuler (in Debian and Ubuntu repositories)
http://translations.launchpad.net/screenruler

The French, Serbian are Czech are well underway and could use a little more love.

Thanks for helping out!


Studly – the little study buddy that could – Translators Needed!

November 23, 2011

Translations are underway, and some are 100% done:

http://translations.launchpad.net/studly

Is your language?

Some languages *were* done, then I tried them in Studly and realized I had missed some strings.

Thanks for your contributions!!

If you’re interested in making desktop apps with a most beautiful and sexy programming language (Ruby), I encourage you to check out the code to Studly– it’s under 500 lines, fairly clear, and accomplishes a lot.

http://code.launchpad.net/~ian-mcintosh/studly/trunk


Introducing Studly – Simple Open-Source Flashcard Software using the Leitner Spaced Repetition Model

November 19, 2011

I just added Studly to Launchpad.net.

Studly is a simple flashcard trainer using the Leitner “spaced repetition” model.

It supports unlimited card groups, fullscreen study mode, studying your cards forwards or backwards, study statistics, and CSV import and export of cards.

The README has package dependency info for Ubuntu. Please leave comments if you can provide install instructions for other distros.

I set up the project for translations, so if you’d like to help out check out:

http://translations.launchpad.net/studly/trunk


Fun with Luz Motion Graphics + Chipmunk 2D Physics

November 1, 2011

Luz is a live motion graphics editor and performer for the Linux desktop. With the addition of Chipmunk 2D Physics, it is a game development studio.

Multiple physics simulations running with different gravity settings.

In a fully vector world, zooming in shows more detail.

More examples of what you can make with Luz Studio.


Luz Studio – Children Play with Physics Visuals [25mins UNEDITED]

September 11, 2011

I find this pretty inspiring and wanted to share it with you:

 

 

 

 

 

 

Watch on YouTube

We are using Luz Studio (project) with Chipmunk 2D Physics integration and Inkscape for level editing.


Luz Pong Game update video

September 11, 2011

Update to Pong game: YouTube video.

Luz Tutorial Videos.

Luz Project Page.


Luz Pong Game and Inkscape Level Editing

September 9, 2011



YouTube video.

Luz Tutorial Videos.

Luz Project Page.


Luz Physics Game Progress

September 4, 2011

Luz Studio is a live motion graphics editor and performer.

Chipmunk 2D Physics have been added to Luz, and Luz has become a powerful hyper-visual arcade game creation tool.

In this recording, the paddles are automated, though when we bring this to venues we’ve used WiiMotes and DiscoverDJ turntables:

Luz also supports DMX output, so game events can drive venue DMX lighting, DMX fog machines, DMX lasers.

Luz Studio project page.

Luz Studio video tutorials.


[VIDEO] Evilish! An original digital puppet play created by children in Luz Studio

August 28, 2011

Several LightTroupe co-conspirators and I have been volunteering at The Roost, an afterschool space for young people in the 6th-8th grade in Portland, Oregon.

We’ve been introducing them to Luz Studio, having lots of fun, and conducting a sort of informal UX study, which has resulted in lots of usability improvements to Luz Studio.

After several months, we began an ambitious project: a digital puppet play written, hand-drawn, storyboarded, Luz-animated, and performed live by the children for friends and family.

It was a lot of work, and I’m extremely happy with the result!

All the art assets were hand-drawn on paper, scanned and cut out, and used as digital puppets in Luz.

For the performance, the voice actors each had a WiiMote in hand, where they could control the mouths and other actions of their characters live.

I hope you enjoy. (Apologies for the recording quality, it’s not the best.)

Do enable subtitles as some of the lines can be difficult to understand.

Watch on Youtube.

Luz Studio open source project page.

Luz Studio tutorials page.


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