I’m finally starting to record some demo / tutorial / entertainment videos of the Luz editor, and below is one of my favorites, from when I first mixed Wacom Tablet “2.5-D” drawing with OpenGL shaders.
But first, in case you’re new to the party…
What is Luz?
Luz is an open-source app (Ruby+Gtk) that lets you create live motion graphics, using all of your fun input devices simultaneously to create expressive, unique visual performances.
Read more on…
- …the project anouncement
- …the background theory
- …development of the luz studio application
- …wacom tablet support
- …wiimote support
- …the spectrum analyzer
- …the input manager helper application
The Video
Live Wacom Tablet Drawing with OpenGL Shaders in Luz Studio
The Event
Do you live near Portland, Oregon?
Are you interested in the Luz project?
Then you are invited to join us on Wednesday, March 31st at 6pm for a massive show-and-tell-and-play event in collaboration with SIGGRAPH Northwest at the PCC Cascade Campus – Arts and Humanities Building’s Auditorium. It’s free for SIGGRAPH members, $5 for the public (with free food!).
History, tutorials, live performance, live music, audience participation– it’s going to be fun!! I would especially love to have folks from the open source community there!
More event details: http://cascadesiggraphmarch2010.eventbrite.com
Luz project page: http://launchpad.net/luz

Thanks
But please link to the project page from here. I did expect to find it in the project announcement, but it’s the kind of extra effort people usually grumble about
Added a link. Thanks for the comment.
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